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Here is a list of all documented namespace members with links to the namespaces they belong to:

### - f -

- FILL : FUDaePassStatePolygonMode
- FILTER : FUDaeTextureChannel
- FindLargestUniqueIndex() : FCDGeometryPolygonsTools
- FitIndexBuffers() : FCDGeometryPolygonsTools
- FOG_COLOR : FUDaePassState
- FOG_COORD_SRC : FUDaePassState
- FOG_COORDINATE : FUDaePassStateFogCoordinateType
- FOG_DENSITY : FUDaePassState
- FOG_ENABLE : FUDaePassState
- FOG_END : FUDaePassState
- FOG_MODE : FUDaePassState
- FOG_START : FUDaePassState
- Form : FUDaeSplineForm
- FRAGMENT_DEPTH : FUDaePassStateFogCoordinateType
- FreeFunc : fm
- FromString() : FUDaePassState, FUDaePassStateLightModelColorControlType, FUDaePassStateShadeModel, FUDaePassStatePolygonMode, FUDaePassStateLogicOperation, FUDaePassStateFrontFaceType, FUDaePassStateFogCoordinateType, FUDaePassStateFogType, FUDaePassStateMaterialType, FUDaePassStateBlendEquation, FUDaePassStateFaceType, FUDaePassStateBlendType, FUDaePassStateStencilOperation, FUDaePassStateFunction, FUDaeProfileType, FUDaeGeometryInput, FUDaeBlendMode, FUDaeInfinity, FUDaeMorphMethod, FUDaeTextureFilterFunction, FUDaeTextureWrapMode, FUDaeTextureChannel, FUDaeSplineForm, FUDaeSplineType, FUDaeInterpolation
- FRONT : FUDaePassStateFaceType
- FRONT_AND_BACK : FUDaePassStateFaceType
- FRONT_FACE : FUDaePassState
- Function : FUDaePassStateFunction