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# FCollada Namespace List

Here is a list of all documented namespaces with brief descriptions:

FCDAnimatedStandardQualifiers | The common qualifier lists
FCDAnimationCurveTools | Contains tools to merge, collapse and otherwise modify animation curve
FCDControllerTools | Holds commonly-used transformation functions for skin controllers
FCDGeometryPolygonsTools | Holds commonly-used transformation functions for meshes and polygons sets
FCDLightTools | Holds commonly-used transformation functions for lights
FCDocumentTools | Contains pre-processing tools or post-processing tools used to modify whole COLLADA documents
FCDSceneNodeTools | A set of tools that operates or modifies visual scene nodes
FCollada | This namespace contains FCollada global functions and member variables
fm | Namespace that contains the overwritten STL classes
FMath | A namespace for common math functions
FMInterpolation | A namespace for interpolations
FMRandom | Contains pseudo-random number generation functions
FUCrc32 | CRC-32 hashing functions
FUDaeAccessor | Character-based definition of the various accessors TODO
FUDaeBlendMode | Contains the multi-texture blend modes and their conversion functions
FUDaeGeometryInput | Contains the geometry source data types and their conversion functions
FUDaeInfinity | Contains the infinity types and their conversion functions
FUDaeInterpolation | Contains the animation curve interpolation types and their conversion functions
FUDaeMorphMethod | Contains the morphing method for morph controllers and their conversion functions
FUDaePassState | The render states for effect passes
FUDaePassStateBlendEquation | The render state blend equation types
FUDaePassStateBlendType | The render state blend types for effect passes
FUDaePassStateFaceType | The render state face types
FUDaePassStateFogCoordinateType | The render state fog coordinate source types
FUDaePassStateFogType | The render state fog types
FUDaePassStateFrontFaceType | The render state front face types
FUDaePassStateFunction | The function types for the effect pass render states
FUDaePassStateLightModelColorControlType | The render state light model color control types
FUDaePassStateLogicOperation | The render state logic operations
FUDaePassStateMaterialType | The render state material types
FUDaePassStatePolygonMode | The render state polygon modes
FUDaePassStateShadeModel | The render state shading model
FUDaePassStateStencilOperation | The stencil operation types for the effect pass render states
FUDaeProfileType | The types of effect profiles
FUDaeSplineForm | Contains the spline form types and their conversion functions
FUDaeSplineType | Contains the spline segment interpolation types and their conversion functions
FUDaeTextureChannel | Contains the texture channels and their conversion functions
FUDaeTextureFilterFunction | Contains the texture filter functions
FUDaeTextureWrapMode | Contains the texture wrap modes
FUParameterQualifiers | Contains the supported qualifiers for parameter types
FUXmlWriter | Common XML writing utility functions