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# FCDAnimationKey Class Reference

A simple animation key. More...

`#include <FCDAnimationKey.h>`

Inheritance diagram for FCDAnimationKey:

List of all members.

## Public Attributes
float | input
| The key input.
float | output
| The key output.
uint32 | interpolation
| The key interpolation type.

## Detailed Description

A simple animation key.

This class is the base for the more complex one-dimensional keys and it is used directly for linear and step keys.

Do not create directly. Instead call FCDAnimationCurve::AddKey(FUDaeInterpolation::LINEAR) or FCDAnimationCurve::AddKey(FUDaeInterpolation::STEP).

## Member Data Documentation

float FCDAnimationKey::input

| The key input. Typically, this will be a time value, in seconds. For driven curves, the dimension of this value will depend on the driver.

uint32 FCDAnimationKey::interpolation

| The key interpolation type. See also: FUDaeInterpolation::Interpolation

The documentation for this class was generated from the following file:

- FCDocument/FCDAnimationKey.h