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# FCDocument/FCDAnimationKey.h

Go to the documentation of this file.

    00001 /*
    00002     Copyright (C) 2005-2007 Feeling Software Inc.
    00003     Portions of the code are:
    00004     Copyright (C) 2005-2007 Sony Computer Entertainment America
    00005
    00006     MIT License: http://www.opensource.org/licenses/mit-license.php
    00007 */
    00008
    00014 #ifndef _FCD_ANIMATION_KEY_H_
    00015 #define _FCD_ANIMATION_KEY_H_
    00016
    00026 class FCDAnimationKey
    00027 {
    00028 public:
    00031     float input;
    00032
    00034     float output;
    00035
    00038     uint32 interpolation;
    00039 };
    00040
    00048 class FCDAnimationKeyBezier : public FCDAnimationKey
    00049 {
    00050 public:
    00051     FMVector2 inTangent;
    00052     FMVector2 outTangent;
    00053 };
    00054
    00062 class FCDAnimationKeyTCB : public FCDAnimationKey
    00063 {
    00064 public:
    00065     float tension;
    00066     float continuity;
    00067     float bias;
    00069     float easeIn;
    00070     float easeOut;
    00071 };
    00072
    00078 class FCDAnimationMKey
    00079 {
    00080 private:
    00081     uint32 dimension;
    00082
    00083 public:
    00088     FCDAnimationMKey(uint32 dimension);
    00089
    00091     virtual ~FCDAnimationMKey();
    00092
    00095     uint32 GetDimension() const { return dimension; };
    00096
    00099     float input;
    00100
    00103     uint32 interpolation;
    00104
    00106     float* output;
    00107 };
    00108
    00113 class FCDAnimationMKeyBezier : public FCDAnimationMKey
    00114 {
    00115 public:
    00119     FCDAnimationMKeyBezier(uint32 dimension);
    00120
    00122     virtual ~FCDAnimationMKeyBezier();
    00123
    00124     FMVector2* inTangent;
    00125     FMVector2* outTangent;
    00126 };
    00127
    00132 class FCDAnimationMKeyTCB : public FCDAnimationMKey
    00133 {
    00134 public:
    00138     FCDAnimationMKeyTCB(uint32 dimension);
    00139
    00141     virtual ~FCDAnimationMKeyTCB();
    00142
    00143     float* tension;
    00144     float* continuity;
    00145     float* bias;
    00147     float* easeIn;
    00148     float* easeOut;
    00149 };
    00150
    00151 #endif // _FCD_ANIMATION_KEY_H_
    00152