| Contains(const FMVector3 &point) const | FUBoundingBox | |
| Equals(const FUBoundingBox &right) const | FUBoundingBox | |
| FUBoundingBox() | FUBoundingBox | |
| FUBoundingBox(const FMVector3 &minimum, const FMVector3 &maximum) | FUBoundingBox | |
| FUBoundingBox(const FUBoundingBox ©) | FUBoundingBox | |
| GetCenter() const | FUBoundingBox | [inline] |
| GetMax() const | FUBoundingBox | [inline] |
| GetMin() const | FUBoundingBox | [inline] |
| Include(const FMVector3 &point) | FUBoundingBox | |
| Include(const FUBoundingBox &boundingBox) | FUBoundingBox | |
| Infinity | FUBoundingBox | [static] |
| IsValid() const | FUBoundingBox | |
| Overlaps(const FUBoundingBox &boundingBox, FMVector3 *overlapCenter=NULL) const | FUBoundingBox | |
| Overlaps(const FUBoundingSphere &boundingSphere, FMVector3 *overlapCenter=NULL) const | FUBoundingBox | |
| Reset() | FUBoundingBox | |
| SetMax(const FMVector3 &_max) | FUBoundingBox | [inline] |
| SetMin(const FMVector3 &_min) | FUBoundingBox | [inline] |
| Transform(const FMMatrix44 &transform) const | FUBoundingBox | |
| ~FUBoundingBox() | FUBoundingBox |
1.4.6-NO