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__init__ def __init__(self, gravity=-32.1740, standableGround=0.707, hardLandingForce=16.0) Undocumented function. |
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addBlastForce def addBlastForce(self, vector) Undocumented function. |
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avatarPhysicsIndicator def avatarPhysicsIndicator(self, task) Undocumented function. |
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deleteCollisions def deleteCollisions(self) Undocumented function. |
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determineHeight def determineHeight(self) returns the height of the avatar above the ground. If there is no floor below the avatar, 0.0 is returned. aka get airborne height. |
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disableAvatarControls def disableAvatarControls(self) Ignore the arrow keys, etc. |
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displayDebugInfo def displayDebugInfo(self) For debug use. |
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doDeltaPos def doDeltaPos(self) Undocumented function. |
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enableAvatarControls def enableAvatarControls(self) Activate the arrow keys, etc. |
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getCollisionsActive def getCollisionsActive(self) Undocumented function. |
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getSpeeds def getSpeeds(self) Undocumented function. |
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getVelocity def getVelocity(self) Undocumented function. |
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handleAvatarControls def handleAvatarControls(self, task) Check on the arrow keys and update the avatar. |
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initializeCollisions def initializeCollisions(self, collisionTraverser, avatarNodePath, wallBitmask, floorBitmask, avatarRadius=1.4, floorOffset=1.0, reach=1.0) Set up the avatar collisions |
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oneTimeCollide def oneTimeCollide(self) Makes one quick collision pass for the avatar, for instance as a one-time straighten-things-up operation after collisions have been disabled. |
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placeOnFloor def placeOnFloor(self) Make a reasonable effort to place the avatar on the ground. For example, this is useful when switching away from the current walker. |
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reset def reset(self) Undocumented function. |
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setAirborneHeightFunc def setAirborneHeightFunc(self, getAirborneHeight) Undocumented function. |
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setAvatar def setAvatar(self, avatar) Undocumented function. |
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setAvatarPhysicsIndicator def setAvatarPhysicsIndicator(self, indicator) indicator is a NodePath |
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setCollisionsActive def setCollisionsActive(self, active=1) Undocumented function. |
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setPriorParentVector def setPriorParentVector(self) Undocumented function. |
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setupPhysics def setupPhysics(self, avatarNodePath) Undocumented function. |
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setupRay def setupRay(self, floorBitmask, floorOffset) Undocumented function. |
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setupSphere def setupSphere(self, bitmask, avatarRadius) Set up the collision sphere |
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setWalkSpeed def setWalkSpeed(self, forward, jump, reverse, rotate) Undocumented function. |