Panda3D Manual: Sample Programs in the Distribution
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The Panda3D Distribution includes quite a few sample programs. The following is a list of what's included, and what features of panda each sample demonstrates. To run a sample program, you need to install Panda3D. If you're a Windows user, you'll find the sample programs in your start menu. If you're a linux user, you'll find the sample programs in /usr/share/panda3d.
Sample Programs: Asteroids Creating tasks (routines that get called every frame) Using 2D graphics
Sample Programs: Ball in Maze Using the collision detector Reading the mouse
Sample Programs: Boxing Robots Loading animated actors and playing animations
Sample Programs: Carousel Relative positioning Intervals (automatic movement)
Sample Programs: Cartoon Shader Using shaders Using offscreen rendering and image postprocessing
Sample Programs: Chessboard Selecting an object with the mouse
Sample Programs: Disco Lights Using vertex lighting
Sample Programs: Fireflies Deferred shading - a complex shader-based algorithm
Sample Programs: Fractal Plants Creates a 3D model without loading it from disk
Sample Programs: Glow Filter Using shaders Using offscreen rendering and image postprocessing
Sample Programs: Infinite Tunnel Using fog to hide artifacts in the distance
Sample Programs: Looking and Gripping Controlling a character's head procedurally Causing a character to grip an object
Sample Programs: Media Player Loading a texture from an AVI file Loading a sound from an AVI file Synchronizing audio and video
Sample Programs: Motion Trails Captures contents of screen and reuses it later.
Sample Programs: Music Box Playing sounds GUI buttons and sliders
Sample Programs: Normal Mapping Shaders Use of tangent space
Sample Programs: Particles Demonstrates the particle system
Sample Programs: Procedural Cube Simple program that creates a 3D model without loading it
Sample Programs: Roaming Ralph A character walks around a terrain Uses collision system to detect height of terrain
Sample Programs: Shadows Uses Shaders Demonstrates use of shadow mapping
Sample Programs: Solar System Shows how objects can move relative to other objects
Sample Programs: Teapot on TV Uses render-to-texture Places rendered texture on model in scene
Sample Programs: Texture Swapping Swaps textures on models to create interesting effects
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