# Transitions

from direct.showbase.Transitions import Transitions

## Inheritance:

Transitions:

## Methods of Transitions:

__del__
__init__
fadeIn
fadeOut
fadeOutActive
fadeScreen
fadeScreenColor
getFadeInIval
getFadeOutIval
irisIn
irisOut
letterboxOff
letterboxOn
loadFade
loadIris
loadLetterbox
noFade
noIris
noLetterbox
noTransitions
setFadeColor
setFadeModel

__del__ def __del__(self) Undocumented function.

__init__ def __init__(self, loader, model=None, scale=3.0, pos=Vec3(0, 0, 0)) Undocumented function.

fadeIn def fadeIn(self, t=0.5, finishIval=None) Play a fade in transition over t seconds. Places a polygon on the aspect2d plane then lerps the color from black to transparent. When the color lerp is finished, it parents the fade polygon to hidden.

fadeOut def fadeOut(self, t=0.5, finishIval=None) Play a fade out transition over t seconds. Places a polygon on the aspect2d plane then lerps the color from transparent to full black. When the color lerp is finished, it leaves the fade polygon covering the aspect2d plane until you fadeIn or call noFade. lerp

fadeOutActive def fadeOutActive(self) Undocumented function.

fadeScreen def fadeScreen(self, alpha=0.5) Put a semitransparent screen over the camera plane to darken out the world. Useful for drawing attention to a dialog box for instance

fadeScreenColor def fadeScreenColor(self, color) Put a semitransparent screen over the camera plane to darken out the world. Useful for drawing attention to a dialog box for instance

getFadeInIval def getFadeInIval(self, t=0.5, finishIval=None) Returns an interval without starting it. This is particularly useful in cutscenes, so when the cutsceneIval is escaped out of we can finish the fade immediately

getFadeOutIval def getFadeOutIval(self, t=0.5, finishIval=None) Create a sequence that lerps the color out, then parents the fade to hidden

irisIn def irisIn(self, t=0.5, finishIval=None) Play an iris in transition over t seconds. Places a polygon on the aspect2d plane then lerps the scale of the iris polygon up so it looks like we iris in. When the scale lerp is finished, it parents the iris polygon to hidden.

irisOut def irisOut(self, t=0.5, finishIval=None) Play an iris out transition over t seconds. Places a polygon on the aspect2d plane then lerps the scale of the iris down so it looks like we iris out. When the scale lerp is finished, it leaves the iris polygon covering the aspect2d plane until you irisIn or call noIris.

letterboxOff def letterboxOff(self, t=0.25, finishIval=None) Move black bars away over t seconds.

letterboxOn def letterboxOn(self, t=0.25, finishIval=None) Move black bars in over t seconds.

loadFade def loadFade(self) Undocumented function.

loadIris def loadIris(self) Undocumented function.

loadLetterbox def loadLetterbox(self) Undocumented function.

noFade def noFade(self) Removes any current fade tasks and parents the fade polygon away

noIris def noIris(self) Removes any current iris tasks and parents the iris polygon away

noLetterbox def noLetterbox(self) Removes any current letterbox tasks and parents the letterbox polygon away

noTransitions def noTransitions(self) This call should immediately remove any and all transitions running

setFadeColor def setFadeColor(self, r, g, b) Undocumented function.

setFadeModel def setFadeModel(self, model, scale=1.0) Undocumented function.