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__init__ def __init__(self, cTrav, shadowNodePath, wallCollideMask, floorCollideMask) Undocumented function. |
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delete def delete(self) Undocumented function. |
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off def off(self) Turn off the shadow placement. The shadow will still be there, but the z position will not be updated until a call to on() is made. |
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on def on(self) Turn on the shadow placement. The shadow z position will start being updated until a call to off() is made. |
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oneTimeCollide def oneTimeCollide(self) Makes one quick collision pass for the avatar, for instance as a one-time straighten-things-up operation after collisions have been disabled. |
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resetToOrigin def resetToOrigin(self) Undocumented function. |
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setup def setup(self, cTrav, shadowNodePath, wallCollideMask, floorCollideMask) Set up the collisions |