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Show your working code snippets to the community - or store it for later use. Make sure, that you really have working pieces of code!
Please no Code Requests here and for those inserting snippets: It would be nice if you look through the forum first if the problem is addressed already. Maybe you want to add your knowledge there.
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- Screen Space Local Reflections v2
by ninth » Wed Apr 03, 2013 2:17 am
- 14 Replies
- 383 Views
- Last post by Gatou
Thu May 23, 2013 7:58 am
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- Fractal fun & smooth direction change
by DDoodle » Sun May 19, 2013 5:26 pm
- 3 Replies
- 89 Views
- Last post by DDoodle
Mon May 20, 2013 2:14 pm
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- Radial (zoom) blur shader
by Dolkar » Fri May 17, 2013 9:34 am
- 2 Replies
- 72 Views
- Last post by Dolkar
Sun May 19, 2013 4:31 am
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- MJPEG Panda3d streaming server
by DDoodle » Sun May 12, 2013 7:54 am
- 1 Replies
- 126 Views
- Last post by DDoodle
Sun May 12, 2013 8:30 am
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- Ncurses-like console interface and simple python interpriter
by croxis » Fri May 03, 2013 2:58 pm
- 0 Replies
- 82 Views
- Last post by croxis
Fri May 03, 2013 2:58 pm
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- DirectScrollOptionMenu
by boundless » Wed Apr 03, 2013 2:59 am
- 1 Replies
- 106 Views
- Last post by silveralex
Thu Apr 25, 2013 5:43 pm
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- Fade from one camera to another
by powerpup118 » Sun Dec 25, 2011 8:31 pm
- 4 Replies
- 1306 Views
- Last post by amaan
Wed Apr 24, 2013 4:24 am
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- Picking by geom color, transform gizmos and more
by Epihaius » Sat Apr 20, 2013 12:50 pm
- 2 Replies
- 112 Views
- Last post by Epihaius
Tue Apr 23, 2013 5:46 am
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- Detecting keyboard layout for WASD
by rdb » Fri Apr 19, 2013 2:30 am
- 2 Replies
- 145 Views
- Last post by rdb
Fri Apr 19, 2013 2:38 am
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- Hosting and linking drivird's C++ samples
by Nemesis#13 » Sat Mar 16, 2013 9:56 pm
- 3 Replies
- 177 Views
- Last post by Nemesis#13
Sun Apr 07, 2013 8:00 am
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- ODE Middleware
by coppertop » Wed Dec 16, 2009 6:10 pm
- 140 Replies
- 31414 Views
- Last post by bertzlee
Tue Apr 02, 2013 8:59 am
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- Fast GL Picking (works with AutoShader)
by coppertop » Tue Mar 26, 2013 2:38 pm
- 1 Replies
- 171 Views
- Last post by Epihaius
Thu Mar 28, 2013 8:13 am
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- Path finding that returns a collection of nodes
by Stebbib » Fri Aug 17, 2012 11:51 am
- 2 Replies
- 594 Views
- Last post by wezu
Thu Mar 14, 2013 8:51 am
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- Better Ralph (3rd person camera, "WASD" controls)
by AnimateDream » Sat Feb 20, 2010 4:13 am
- 8 Replies
- 5757 Views
- Last post by Steoso
Fri Mar 08, 2013 6:26 pm
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- Laying out DirectGUI elements.
by chombee » Wed Apr 30, 2008 10:08 am
- 9 Replies
- 8079 Views
- Last post by croxis
Mon Mar 04, 2013 5:48 pm
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- Multiprocessing Qt/PySide and Panda
by coppertop » Mon Nov 26, 2012 5:03 pm
- 3 Replies
- 528 Views
- Last post by Nemesis#13
Wed Feb 27, 2013 4:29 pm
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- Saving and Loading
by Thaumaturge » Wed Feb 13, 2013 8:03 am
- 11 Replies
- 436 Views
- Last post by Thaumaturge
Tue Feb 26, 2013 7:16 pm
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- my panda3d scene editor
by SniZzo92 » Fri Apr 29, 2011 3:14 pm
- 10 Replies
- 3936 Views
- Last post by SniZzo92
Fri Feb 08, 2013 12:41 pm
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- Pixel-art Sprite Cards
by ZeroByte » Fri Jan 23, 2009 4:06 pm
- 13 Replies
- 8507 Views
- Last post by nande
Tue Jan 29, 2013 7:17 pm
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- Distortion filters (Heat haze, stealth-field)
by ninth » Wed Dec 19, 2012 3:20 am
- 13 Replies
- 1372 Views
- Last post by ninth
Thu Jan 03, 2013 1:54 pm
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- Multiprocess wxPython + Panda3D
by Nemesis#13 » Thu Aug 30, 2012 7:35 pm
- 5 Replies
- 1150 Views
- Last post by ninth
Thu Dec 27, 2012 3:30 pm
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- Volumetric smoke + soft particles + ssao [WiP]
by ninth » Mon Dec 24, 2012 2:01 am
- 0 Replies
- 435 Views
- Last post by ninth
Mon Dec 24, 2012 2:01 am
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- Lens flare postprocess filter
by ninth » Tue Dec 11, 2012 7:36 am
- 6 Replies
- 681 Views
- Last post by ninth
Wed Dec 19, 2012 3:11 am
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- Interactive scene
by ninth » Wed Mar 23, 2011 7:49 am
- 2 Replies
- 1810 Views
- Last post by ninth
Tue Dec 11, 2012 7:25 am
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- 1st person camera, "free view" style
by Anon » Fri Jul 22, 2011 2:33 am
- 22 Replies
- 5414 Views
- Last post by consultit
Mon Dec 03, 2012 2:28 pm
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- Enhanced DirectEntry
by Epihaius » Wed Oct 12, 2011 11:05 am
- 7 Replies
- 1419 Views
- Last post by novagelida
Mon Dec 03, 2012 11:29 am
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- DirectGUI or nodepath alignment
by ynjh_jo » Sun Feb 28, 2010 12:45 am
- 9 Replies
- 3808 Views
- Last post by ynjh_jo
Fri Nov 09, 2012 6:47 am
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- Background Image
by ZeroByte » Sun Feb 01, 2009 4:00 am
- 9 Replies
- 8597 Views
- Last post by lrq3000
Mon Nov 05, 2012 3:31 pm
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- Sky Sphere Script
by piratePanda » Thu May 13, 2010 2:36 pm
- 7 Replies
- 3095 Views
- Last post by Nemesis#13
Sat Nov 03, 2012 12:50 pm
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- Drag Selecting multiple nodes
by mavasher » Sun Oct 14, 2007 5:31 pm
- 26 Replies
- 16294 Views
- Last post by dskw
Sun Oct 28, 2012 11:11 am
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- Polygon-Drawer
by Praios » Thu Oct 25, 2012 8:54 am
- 0 Replies
- 424 Views
- Last post by Praios
Thu Oct 25, 2012 8:54 am
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- First Person Camera
by robsullivan » Sat Oct 20, 2012 8:38 am
- 0 Replies
- 523 Views
- Last post by robsullivan
Sat Oct 20, 2012 8:38 am
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- [Beta] CEGUI 0.7.5 in Python
by morgul » Fri Feb 18, 2011 10:41 am
- 17 Replies
- 7515 Views
- Last post by ZenoTasedro
Wed Oct 10, 2012 10:03 pm
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- Strategy Game Camera
by piratePanda » Fri Oct 02, 2009 1:13 pm
- 12 Replies
- 6352 Views
- Last post by robsullivan
Wed Oct 10, 2012 2:57 pm
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- setting default camera position when mouse is ENABLED
by kespindler » Sat Sep 29, 2012 10:23 am
- 1 Replies
- 413 Views
- Last post by drwr
Sat Sep 29, 2012 1:30 pm
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- mInicraft (work in progress)
by albhertglasz » Mon Mar 12, 2012 1:20 pm
- 8 Replies
- 2266 Views
- Last post by albhertglasz
Wed Sep 05, 2012 8:32 am
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- The new maya2egg wrapper
by ynjh_jo » Mon Mar 19, 2007 6:18 am
- 3 Replies
- 6196 Views
- Last post by bear_form
Sun Sep 02, 2012 2:36 am
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- Vehicle On Terrain
by constantexpected » Mon Jan 24, 2011 7:36 pm
- 2 Replies
- 2080 Views
- Last post by Thaumaturge
Mon Aug 20, 2012 8:03 am
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- "Removing models at once" tip (for beginners)
by loblão » Wed Jul 11, 2012 12:01 pm
- 9 Replies
- 1392 Views
- Last post by rdb
Mon Aug 20, 2012 2:18 am
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- Isosurface rendering
by Praios » Thu Aug 16, 2012 1:28 pm
- 5 Replies
- 752 Views
- Last post by Praios
Sat Aug 18, 2012 7:42 am
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- Create a model programmatially
by ftomassetti » Mon Aug 13, 2012 2:55 pm
- 2 Replies
- 587 Views
- Last post by rdb
Wed Aug 15, 2012 5:34 am
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- Collisions
by pjan » Thu Aug 09, 2012 12:17 pm
- 2 Replies
- 647 Views
- Last post by pjan
Tue Aug 14, 2012 11:10 am
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- visualize point light attenuation coefficent changes
by BrianInSuwon » Fri Jul 25, 2008 4:58 am
- 1 Replies
- 4034 Views
- Last post by TTimo
Sun Aug 12, 2012 10:04 pm
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- Motion path & line classes
by ThomasEgi » Thu May 20, 2010 4:39 pm
- 4 Replies
- 2758 Views
- Last post by jterrace
Sat Aug 04, 2012 5:31 pm
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- Super-fast mouse ray collisions with ground plane
by rdb » Wed Dec 31, 2008 4:54 pm
- 8 Replies
- 8603 Views
- Last post by aashu
Tue Jul 31, 2012 9:48 am
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- Procedurally Generated Three Plane Coordinate Grid
by Forklift » Wed Aug 13, 2008 2:00 am
- 2 Replies
- 3374 Views
- Last post by hans_r
Sun Jul 29, 2012 1:08 pm
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- Node setup for sprites rendering
by vardis » Sat Jun 13, 2009 12:55 pm
- 5 Replies
- 5027 Views
- Last post by ns.hermione
Fri Jul 27, 2012 3:29 am
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- Onscreen IDE & dynamic instant update [_v0.5.4_]
by ynjh_jo » Tue Mar 04, 2008 12:13 pm
- 277 Replies
- 114968 Views
- Last post by indisposed
Sat Jul 21, 2012 9:08 pm
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- ShadowNode
by preusser » Tue Jul 10, 2012 12:07 pm
- 0 Replies
- 732 Views
- Last post by preusser
Tue Jul 10, 2012 12:07 pm
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- libRocket example
by rndbit » Tue Jun 26, 2012 2:36 pm
- 0 Replies
- 913 Views
- Last post by rndbit
Tue Jun 26, 2012 2:36 pm
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