I’ve been noticing this issue more and more in my game. Sometimes during initialization the Panda window fails to become the active window and ends up behind others.
This might be a bug and could be fixed, but meanwhile…
So I’m wondering, is there a function to make the Panda window the active window? (so it will be drawn on top of others, become visible and accept input)
Hmm, I believe that Windows only allows a process to move its window to the foreground if a window from another process isn’t currently active. If this is the case, then I’m afraid that this is simply an OS limitation.