Hi there,
I was wondering if it is possible to show the collision solid when you are in the first person, iow, there is no visible avatar. I’m not sure exactly what this would look like, since it would be sort of a half-bubble in front of you as you move through the environment, but if it is possible, it would be nice to see. I’m not able to see it right now, but I’m not sure if that is because of the additional library I am using (PandaEPL), or because it just isn’t possible. Here is what I am doing:
a = avatar.retrNodePath().getChild(0).node()
print a
collisionNode = avatar.retrNodePath().find(’**/+CollisionNode’)
collisionNode.show()
print a
I get
CollisionNode PandaEPL_avatarCollision (1 solids) (hidden)
CollisionNode PandaEPL_avatarCollision (1 solids)
Which makes me think that it would be showing, if it were possible. If it is not possible, then I have a question about the first person avatar’s radius. Is the minimum radius for a first person avatar always the width of the camera? I was hoping to make it slightly smaller, but that doesn’t seem possible, and I just wanted to verify where my sphere really was.
thanks,
Maria