Model Converting and so on

It might be a pathname thing. If your textures are referenced to and absolute pathname, or the folder you converted them into doesn’t have the same relative path in it, that might be what’s causing the problem. You could try using the -noabs option to see if it’s an absolute pathname thing, or maybe -pc or -pr to help change the paths. The full descriptions of what they do can be found by running the -h thing like I said above.