This is what I’m using for my command line
But after running the session log outputs this (closing on starting):
:AppRunner: Total Panda3D disk space used: 273 MB
:AppRunner: Configured max usage is: 2048 MB
DirectStart: Starting the game.
:display: loading display module: libpandagl.dll
Known pipe types:
wglGraphicsPipe
(3 aux display modules not yet loaded.)
:display:windisplay: OS version: 6.1.2.7601
:display:windisplay: Service Pack 1
:display:windisplay: max Mhz 2661000000, current Mhz 2661000000
:ShowBase: Default graphics pipe is wglGraphicsPipe (OpenGL).
:display: Created output of type wglGraphicsWindow
:display: Unable to set window properties: !undecorated !fixed_size
:ShowBase: Successfully opened window of type wglGraphicsWindow (OpenGL)
:audio: NullAudioManager
:audio: NullAudioManager
:ShowBase: __dev__ == False
:rocket: Loaded font face Aranea Regular (from ./Assets/GUI/Font/aranea.ttf).
:rocket: Loaded font face Courier New Regular (from ./Assets/GUI/Font/cour.ttf).
:rocket: Loaded font face FreeSerif Medium (from ./Assets/GUI/Font/FreeSerif.ttf).
:rocket: Loaded font face Linux Libertine Regular (from ./Assets/GUI/Font/LinLibertine_R.ttf).
:rocket(warning): Syntax error parsing property declaration 'display: table-cell;' in : 0.
Traceback (most recent call last):
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\showbase\Messenger.py", line 424, in __taskChainDispatch
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\showbase\Messenger.py", line 482, in __dispatch
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\p3d\AppRunner.py", line 748, in __startIfReady
File "VFSImporter", line 153, in load_module
File "E:\Dev\SVN\minion\trunk\src\main.py", line 125, in <module>
game = Game()
File "E:\Dev\SVN\minion\trunk\src\main.py", line 52, in __init__
from Minion.System.World import World
File "VFSImporter", line 153, in load_module
File "E:\Dev\SVN\minion\trunk\src\Minion\System\World.py", line 7, in <module>
from panda3d.physx import PhysxEnums, PhysxManager, PhysxSceneDesc
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\bin\panda3d.py", line 158, in __getattr__
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\bin\panda3d.py", line 137, in libimport
ImportError: DLL load failed: A dynamic link library (DLL) initialization routine failed.
:task(error): Exception occurred in PythonTask Messenger-default
Traceback (most recent call last):
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\p3d\AppRunner.py", line 638, in run
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\task\Task.py", line 502, in run
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\task\Task.py", line 460, in step
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\showbase\Messenger.py", line 424, in __taskChainDispatch
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\showbase\Messenger.py", line 482, in __dispatch
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\p3d\AppRunner.py", line 748, in __startIfReady
File "VFSImporter", line 153, in load_module
File "E:\Dev\SVN\minion\trunk\src\main.py", line 125, in <module>
game = Game()
File "E:\Dev\SVN\minion\trunk\src\main.py", line 52, in __init__
from Minion.System.World import World
File "VFSImporter", line 153, in load_module
File "E:\Dev\SVN\minion\trunk\src\Minion\System\World.py", line 7, in <module>
from panda3d.physx import PhysxEnums, PhysxManager, PhysxSceneDesc
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\bin\panda3d.py", line 158, in __getattr__
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\bin\panda3d.py", line 137, in libimport
ImportError: DLL load failed: A dynamic link library (DLL) initialization routine failed.
:TaskManager: TaskManager.destroy()
:display: Closing wglGraphicsWindow
Failure on startup.
It seems to have a issue with the physx import calls
Ideas?