Would you like to have better documentation for Panda3D?

There is good tutorial on mygamefast.com but I think it’s too simple, a bit out of date and the project wasn’t finished and now abandoned.

I think, fighting like this can be almost ideal for editorial project. Game mechanics is pretty simple but visualisation may require almost all panda’s common features. I wish to write or contribute code but I have not very much free time up to the end of the year. Maybe in January or February I will be more free and will be able produce some effort which counts.