Hmm that must have been an omission. You can create a SamplerState() object and assign that in the setTexture call:
sampler = panda3d.core.SamplerState()
sampler.setMinfilter(...)
sampler.setLodBias(-1.5)
model.setTexture(texture, sampler)
Hmm that must have been an omission. You can create a SamplerState() object and assign that in the setTexture call:
sampler = panda3d.core.SamplerState()
sampler.setMinfilter(...)
sampler.setLodBias(-1.5)
model.setTexture(texture, sampler)