Panda3D 1.9 runtime distribution - please test!

Hi!
I use pandac, because i need this for set a window title.
or exsist a better way?

here my code:

import sys
import os, re

path = os.environ['PATH'].split(';')

def is_problem(folder):
    try:
        for item in os.listdir(folder):
            if re.match(r'msvcr\d\d\.dll', item):
                return True
    except:
        pass
    return False

path = [folder for folder in path if not is_problem(folder)]
os.environ['PATH'] = ';'.join(path)

from panda3d.core import ConfigPageManager
from pandac.PandaModules import loadPrcFileData
loadPrcFileData('','show-dll-error-dialog 1')
ConfigPageManager.getGlobalPtr().reloadImplicitPages()
from pandac.PandaModules import WindowProperties
props = WindowProperties( )
from panda3d.core import *
props.setTitle( 'The last Act, pre Alpha' )
from direct.showbase.DirectObject import DirectObject
from direct.showbase.ShowBase import ShowBase

import menus as menu
from speech import speak as spk
import sound as so

s = so.sound("bass.dll")
spk("wird Geladen, bitte Warten...")
print "Wird geladen..."
s.load_sounds("sounds.dat","abc")
#s.musicdict["sounds/music/Loading.ogg"].Play()
#print s.musicdict["sounds/music/Loading.ogg"].SetAttribute(2,0.2)
#raw_input("enter...")



class tla(ShowBase):

    def __init__(self):
        # Initialize the ShowBase class from which we inherit, which will
        # create a window and set up everything we need for rendering into it.
        ShowBase.__init__(self)
        self.accept("escape", sys.exit)  # Escape quits
        # setup the gameloop
        self.gameTask = taskMgr.add(self.gameLoop, "gameLoop")
        
    def gameLoop(self, task):
        mm=mainmenu.run()
        if mm == "spiel beenden":
            sys.exit()
            return task.done

        if mm == "spiel starten":
            spk("Tut mir leid, dass ist noch nicht eingebaut.")
        return task.cont
        

base = tla()

print "pfad ", base.mainDir 
base.win.requestProperties( props )


mainmenu = menu.Menu(title="Hauptmenue", options=["spiel starten", "spiel beenden"], sounds={"change":s.sounddict["sounds/menu/menu_item.ogg"],"select":s.sounddict["sounds/menu/menu_selected.ogg"],"music":s.sounddict["sounds/menu/music 4.ogg"]})

base.run()

In the moment i can compile my gameā€¦ but when i start the p3d file, it pop up a c runtime error r4036
maybe, since I use pandac?