Change texture filtering for all .egg models

Hmm, works fine for me. I took a textured model, added in minfilter and magfilter definitions (set to “linear”), set egg-ignore-filters to “true” in Config.prc, and loaded the model in pview. Sure enough, I saw the warning messages, and the texture showed up with nearest filtering.

This is what the section in my .egg looks like:

<Texture> noise {
  "maps/noise.rgb"
  <Scalar> minfilter { LINEAR }
  <Scalar> magfilter { LINEAR }
}

I’m using the latest master version of Panda3D, but I don’t think anything has changed between 1.9.0 and the latest master version.