Working with the Camera

I figured it out!

I was not taking into account the position of the camera, relative to the player model, and i had my x, y, z all mixed up! At least i think that was the problem. Anyways it’s working exactly how i want it so i think i’m learning. :laughing:

Basically

 self.camera.reparentTo(self.player.model)
 self.camera.setPos(self.player.model, 0, -250, 100)

This sets the player to be in the center of the camera when the game loads in my case. I thought it would be,

self.camera.setPos(self.player.model, 0, 0, 0)