i was hoping to use CEGUI in my panda projects, i prefer to code in c++ although i am following along with the python examples etc…
my CEGUI questions atm is, how do i satisfy this line:
CEGUI::DirectX9Renderer* myRenderer =
new CEGUI::DirectX9Renderer( myD3D9Device, 0 );
i need to pass it a LPDIRECT3DDEVICE9 as myD3D9Device
how do i get the LPDIRECT3DDEVICE9 that panda is using for my app?
i assume if i want to add CEGUI to the panda scene graph i would have to use a custom renderer for panda, something like the OgreCEGUIRenderer or the IrrlichtCEGUIRenderer. writing such a renderer for panda is probablly beyond me at this stage so is there such a renderer available atm? or are the panda dev’s planning on adding one to panda in the near future?
i get the feeling i need to have a crack at writing my own renderer. i have a basic idea about what needs to be done and im sure i will enjoy the learning curve. so wish me luck
Did you read the linked thread? Writing a custom renderer is exactly what nik has already done. You’re welcome to do it again if you really want to, but it seems kind of silly.
yes i did read it. i just figured its was a good learning exercise for me. copy and pasting someone else’s code isn’t always the best approach. im not on any deadlines so i dont mind the extra time doing it myself and learning something along the way.