Converting animations from .bam

The models from disneys closed game “toontown online” are bam files. However the models and their animations are in seperate bam files. Does anyone know a way to convert the animations into a format compatible wth blender?
Also my guess is that the animation is the armatures with animation applied to them then that file merges with the model file making it animated in the game.

bump

i also think that toontown onlime are bam files. i also think that the animation doesn’t fit the game at all. just my opinion.

Edit:

I managed to figure it out a while ago, simply copy the contents of the .egg animation and place it after the contents of the .bam file. I haven’t found a way to import a plain animation, but this allows you to import a mesh with the animation baked in.