Building 1.10 under Ubuntu: "libp3pystub.a"

Ah, I see–fair enough!

Hmm… In that case, between this issue and the “blood red level” issue (which, while stylish, isn’t what I’m going for :stuck_out_tongue:), perhaps it’s worth my looking at returning to Panda3D 1.9, and attempting another approach to the vertex-colour issue…