I am highly interested in getting a working build of 1.3.2 and subsequent versions with Visual Studio .NET 2005. Before I bite off more than I can chew, is there anyone here that has succeeded in doing this? If so, was it difficult? What issues did you encounter?
Thanks,
Paul
PS: My objective is to get the build running for the purpose of replacing FMOD with OpenAL
I compiled pview in release mode with VC8 without difficulty.
For example, the project was named Test1, but the source is pview.cxx
Additional include dirs in my computer :
“D:\Libs\Panda3D-1.3.2\include”;
“D:\Libs\Panda3D-1.3.2\thirdparty\win-python\include”;
“D:\Libs\Panda3D-1.3.2\thirdparty\win-libs-vc7\nspr\include”
I also created a debug version of the project that compiles, but i didn’t manage to run the debugger with it (unhandled exception).
Anyway, it runs in release mode :
‘pview.exe’: Unloaded ‘C:\WINDOWS\system32\psapi.dll’
First-chance exception at 0x7c342eee in pview.exe: 0xC0000005: Access violation reading location 0x00133000.
Unhandled exception at 0x7c342eee in pview.exe: 0xC0000005: Access violation reading location 0x00133000.
I tried your version and I get the same. It is not specific to this machine and when doing a search on the net the error means I’m using vc7 lib’s. In this case that is true, but you say it runs?
after reading some of AzazelDev’s posts I don’t think there will be any hope… One thing is for sure his thread was very entertaining.
Well I decided to remove and reinstall and follow the tutorial again. I do get a lots of C4267 warnings. Although no errors. Then once built an instant exception. The doe window sys nothing.
debugger syas:
‘pview.exe’: Unloaded ‘C:\WINDOWS\system32\netapi32.dll’
‘pview.exe’: Unloaded ‘C:\WINDOWS\system32\psapi.dll’
First-chance exception at 0x7c342eee in pview.exe: 0xC0000005: Access violation reading location 0x00133000.
Unhandled exception at 0x7c342eee in pview.exe: 0xC0000005: Access violation reading location 0x00133000.
in iosfwd
Same on two systems unlike video cards. Any thoughts?
Okay, with the project I posted, I’m not sure if it really works in debug mode.
Anyway, it seems there is a compatibility issue with our VS8 versions.
With mine, preprocessor declarations are present