Small fmodAudioSound bug + fix

FmodAudioSound::get_time returns only integer values, since the time is retrieved as integer in milliseconds and then divided by 1000 without casting it to float first.

So changing fmodAudioSound.cxx line 361 to:

  //current_time = current_time / 1000;

  return (float)current_time / 1000;

fixes this.