No, I don’t think there are any samples that use it around. But it looks very straightforward to use. Most likely, judging from the API page, it would be something like:
- Create an ARToolKit object using ARToolKit.make(base.camera, etc etc)
- Attach patterns to it using attachPattern(yourGlyphFile, yourPandaModel)
- Keep calling analyze(whateverTexture) every frame
I could be wrong though. I totally never used it.