Bullet and footstep sounds

Good to read, and fair enough, on both counts. :slight_smile:

In all fairness, the point made above regarding Bullet’s optimisations making the ray-casting method likely faster than the triangle-comparison method does incline me a little more to the former, so I’m not sure that I’ll end up using this newly-exposed functionality. Nevertheless, I appreciate its addition–thank you! :slight_smile: