Does Panda3d support lightmap?

Hi all,

gile[s] generate lightmap for a model. Could the lightmap be used in Panda3D? (similar to Blitz3D)

Thanks in advance

One idea is using multitexturing.

For example, if you want to apply a lightmap to a model, using the default texture coordinates:

object=loader.loadModel("myModel.egg")
object.setTexture(TextureStage("yadda-lightmap"),loader.loadTexture("lightmap.png"))

Thank you for information.