I am so lost for creating the lighting in game.
Any help will be great. Thank you!
window->set_lighting(true);
PT(DirectionalLight) MyLight = new DirectionalLight("Lighting");
MyLight->set_point(LPoint3f(0, 0, 10));
MyLight->set_direction(LVector3f(0, 0, 0));
MyLight->set_color(Colorf(255, 255, 255, 255));
NodePath NodePathLight = window->get_render().attach_new_node(DCAST(PandaNode, MyLight));
window->get_render().set_light(NodePathLight, 0);
There’s error for this line of code
window->get_render().set_light(NodePathLight, 0);
‘NodePath::set_light’ : cannot convert ‘this’ pointer from ‘const NodePath’ to ‘NodePath &’
Thank you!