Greetings!
My teammates and I work on a music-game since Oct. 07 and there is still a long way until we finish our project, but our major problem is the timing.
There are a lot of dance parts in the game, where the player must hit the right button, at the right time. Problem -> You can’t time the game-mechanics with a songs rythm on diffrent machines, because of the increasing and decreasing frameRate.
My question now( we couldn’t find anything in the documentation or by searching the forums) : Are there any mechanics/functionalities included in the panda-engine for frame independent movement and how do I activate it?
Else, we must create this kind of game-functionality by our self.
I hope someone can help us.
With best regards from austria,
Nordri.