problem with base.mouseWatcherNode.hasMouse

I did a more precise test.

When my mouse is where the window appears, the hasmouse returns true but if my mouse is for example in the corner of the screen when i launch the game, the hasmouse return false.

In fact i made a mistake while copying the code, the return Task.cont must not be in the “if hasmouse” statement or the task will never be launched again.