I just wandering along and find Ageia Physx and try it out, it is easy and simple to use but also I aquire some problem that I rather dont understand to fix it. here the screenshot
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so as U can see I put many box under the brige that have collision in up an bottom. the box is jumping up and flying rapidly in the roof like a bee.
and didnt drom until it doesnt below the bridge anymore.
and not only that the box is also jumping very fast when collide 90degree shape like wall, so where is the problem, ive try to increase and decreasing the slope in the phsx setup but dit get any result. so how this Physx update the Z axis really?
I highly suggest getting familiar with PhysX first, since this seems to be the source for the problem. nxpanda is nothing else than a wrapper for Panda3D -> PhysX.
So in the end I fear this might be the wrong board (Panda3D) to ask this questions.
Impossible to say anything. I see a screenshot with VISUAL objects, but no COLLISION objects. Could you render with debug mode to make collision objects visible, or even better, connect to your code with the Visual Remote Debugger and show the scene tree? I have no idea what objects you have created? What slope did you increase and decrease in what setup?