collision mesh of model [Solved]

yes i got that part. But the problem is my handler is giving me 0 collisions so that isn’t the problem >.< all i have done is add those tags and loaded the model is. Is there anything i have to do to make it collidable? Can’t see anything i have to do from the ralph in C++. Dosen’t seem to require setting its bitmask or adding it into a handler of that sort