BRAVO!!!
Great Davidā¦Thank u soooo much. I have no idea what that DART was doing there. I was exporting it as a static mesh right from the start but the character concept u explained was not known to me.
This is what I was dying to see:
++++++++++++++++++++++++++++++++
CollisionEntry:
from render/Ralph/ralphRay
into render/sceneReducedWholeExport_v2.egg/devVersion_least_exportScene/-PandaNode/road []
at 0 -33.4511 -1.90584
normal 0 0 1
respect_prev_transform = 0
++++++++++++++++++++++++++++++++
Thank u very much.
Regards,
Devang.