texture coords

hahaha
not really it’s more about mixing isometric and 2d based aesthetic concepts and feelings with modern 3d representation

anyway, about this i have to say that yes, i was messing around years ago with lingo shockwave3d and more recently with blitz3d, but i needed something more, let’s say, real.

I felt so hard to start learning c++ and python looked as a good option
And, wow, in 2 weeks i’ve learned a lot, i think is a fantastic lang!

yes, congratulations to Panda3d makers !

p.d: only thing i wish is documentation was a bit more structured/finished :unamused: