Im interested in using LineNodePath for tracing paths in my application, but sadly every LineNodePath function is undocumented.
Does anyone have any tips about that?
i’d like to create a segmented arrow 2d that shows a path through the geometry of the terrain
drawArrow2d
def drawArrow2d(self, sv, ev, arrowAngle, arrowLength)
what is sv and ev?
drawTo
def drawTo(self, *_args)
setVertex
def setVertex(self, *_args)
what are these args?
or, at least, how can i access the direct.directtools.DirectGeometry.LineNodePath module for diving a bit in it? where is located in the panda directory structure?
Thanks!
c