I’m having problems installing panda3d on fedora 16. I’ve tried the rpm packages for fedora 14, they fail due to dependencies. I wasn’t surprised by this, but after building and installing from the source for 1.8 and the cvs current running the samples results in a program abort saying in the stack dump “ImportError: No module named pandac.PandaModules”. After inspecting the pandac folder I realised nothing was in it except the input folder.
I’m not sure if it is related, but I don’t have any of the third party libraries and I can’t seem to find a way to get them for a non windows machine. This will be a problems later since I do want to use png files and the bullet physics engine.
Any help in getting a working copy of panda3d on fedora 16 and/or the third party libraries would be highly appreciated.