Panda3D OSX issues Python linking

Sorry for the late response.

Apparently this is caused by a bug in GCC. I’m still looking into a workaround, but if you compile with clang instead, you shouldn’t have trouble. You can do this by setting the CC and CXX env variables to clang and clang++ respectively before invoking makepanda. You may have to make a clean build by deleting your “built” directory first.