Immortal Isles - Gfx demo

Thanks.

Yes, we have the gameplay pretty much fully designed, including lore, lists of abilities, balance, PvP, PvE etc. Currently I’m working on getting it implemented to the point where we can do game play tests and see how fun the design is, and how much we have to change. As tempting as it is, I’m going to avoid publishing page after page of gameplay plans at this point, since its all subject to change.

I will say that it will be an MMORPG with a focus on PvP. I think its a new take on MMORPGs, and I think it will work well, but we will have to wait and see. There are a lot of issues we saw with existing MMORPGs, and by making a few tradeoffs, I think we fixed all the ones that bothered us personally and got the project down to a scale we could manage (as 1 artist, and 1 coder).

I’m hoping to have minimal PvP gameplay tests in a few months.