The p3d crashes for me. Here is the error log:
:AppRunner: Total Panda3D disk space used: 279 MB
:AppRunner: Configured max usage is: 2048 MB
DirectStart: Starting the game.
:display: loading display module: libpandagl.dll
:display: loading display module: libpandadx9.dll
:display: loading display module: libpandadx8.dll
:display: loading display module: libtinydisplay.dll
Known pipe types:
wglGraphicsPipe
wdxGraphicsPipe9
wdxGraphicsPipe8
TinyWinGraphicsPipe
TinyOffscreenGraphicsPipe
(all display modules loaded.)
:display:windisplay: OS version: 6.1.2.7601
:display:windisplay: Service Pack 1
:display:windisplay: max Mhz 2668000000, current Mhz 2668000000
:ShowBase: Default graphics pipe is wglGraphicsPipe (OpenGL).
:display: Unable to set window properties: !undecorated !fixed_size
:ShowBase: Successfully opened window of type wglGraphicsWindow (OpenGL)
:audio: NullAudioManager
:audio: NullAudioManager
:ShowBase: __dev__ == 0
:gobj: Loading texture /c/Users/cap6121-2012/AppData/Local/Panda3D/start/land02b.png
Traceback (most recent call last):
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\showbase\Messenger.py", line 415, in __taskChainDispatch
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\showbase\Messenger.py", line 473, in __dispatch
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\p3d\AppRunner.py", line 745, in __startIfReady
File "VFSImporter", line 153, in load_module
File "/media/MyData/panda3D/myappz/gecraft/main.py", line 110, in <module>
File "/media/MyData/panda3D/myappz/gecraft/main.py", line 88, in __init__
File "/media/MyData/panda3D/myappz/gecraft/Snake.py", line 44, in fillMind
File "C:\Python26\Lib\Chunk.py", line 61, in __init__
self.chunkname = file.read(4)
AttributeError: 'tuple' object has no attribute 'read'
:task(error): Exception occurred in PythonTask Messenger-default
Traceback (most recent call last):
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\p3d\AppRunner.py", line 636, in run
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\task\Task.py", line 502, in run
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\task\Task.py", line 460, in step
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\showbase\Messenger.py", line 415, in __taskChainDispatch
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\showbase\Messenger.py", line 473, in __dispatch
File "C:\buildslave\release_rtdist_win32\build\panda3d\built_cmu\direct\p3d\AppRunner.py", line 745, in __startIfReady
File "VFSImporter", line 153, in load_module
File "/media/MyData/panda3D/myappz/gecraft/main.py", line 110, in <module>
File "/media/MyData/panda3D/myappz/gecraft/main.py", line 88, in __init__
File "/media/MyData/panda3D/myappz/gecraft/Snake.py", line 44, in fillMind
File "C:\Python26\Lib\Chunk.py", line 61, in __init__
self.chunkname = file.read(4)
AttributeError: 'tuple' object has no attribute 'read'
:TaskManager: TaskManager.destroy()
:display: Closing wglGraphicsWindow
Failure on startup.
Just a heads up (I had this same problem with my game), this crash is likely due to you naming your Chunk module / class ‘Chunk’. Python has a Chunk.py in its libraries, and Panda3D prefers to load that one instead of yours. If you rename the module to something else (I named mine ‘ChunkOfBlocks.py’) the error will be fixed (I think).