personality/emotional based NPC decisions

Well…I got the list of emotions from wikipedia :slight_smile: and I had only added a couple. Before I got side tracked by something else hence why I didn’t post what modifications I made. Good thing to because you did a much better job than I would have.

But I am glad to see that you added in those extra emotions, thats kinda why I posted them I was hoping you would take your code to the next level.

Is see potential in your code tied with PandaAi and maybe instead of creating Hero’s or Serial Killers there just made randomly. Maybe you bump into the wrong character on the street, and that send him tumbling emotionally down a deep dark path that will come back to haunt you at a latter time.

Great Work :slight_smile: