creates a plate of images from lost of little ones
you can use this code to write your special one - as all plate makers follow some specific format.
Also writes out simple animations structure you can use in your game.
import os, sys
from random import sample
from pandac.PandaModules import *
plateImages = [
['frame1','frame2','frame3','frame4'],
['still-image']
]
print plateImages
animations = {}
number = 0
for animation in plateImages:
name = animation[0].strip("1234567890")
animations[name] = (number, len(animation), number+len(animation))
number += len(animation)
import pprint
print "animations = ", pprint.pprint(animations)
by = 16 #int(number**.5) + 1
print by, "x", by, " plate " , (by*by), " of ", number
size = 2048
partsize = size / by
print "partsize", partsize
plate = PNMImage(size, size, 4)
i = 0
for animation in plateImages:
for infile in animation:
part = PNMImage(Filename("icons/"+infile+".png"))
scaled = PNMImage(partsize, partsize, 4)
scaled.gaussianFilterFrom(1, part)
x, y = int(size/by*(i%by)), int(size/by*(i/by))
plate.copySubImage(scaled, x, y, 0, 0, partsize, partsize)
i += 1
plate.write(Filename("radarplate.png"))