after some talking with pro-rsoft i thought that a shape generator script would be even better, while it’s not optimised it may be something that could possibly be converted to c++ by someone?
Agree, very good idea! Integration could also be a nice starting point for a new scene-editor, that might be developed (before Duke Nukem will be released)!
Love it, i was thinking about making a simple primitive generator myself, but found this (which is 10000 times better than i could ever do!) works great i know the thread is old, but if you see this do you mind if i use it for a maze game im working on?