Panda Bullet

I’ve just encountered a problem: at certain points in my code I’m calling RigidBodyNode’s “setTransformDirty” method; when run from the IDE, using a home-compiled CVS version of Panda (albeit one that hasn’t been updated in a while, I think), this works as expected, but when using a version compiled into an installer via packp3d and pdeploy (using versions downloaded separately, I think) I get an error indicating that the method does not exist.

Is this a result of pdeploy downloading and making use of a different version of Panda, presumably one that lacks the “setTransformDirty” method? What might I do about this (aside from removing my use of the method)?

[edit] A small update:
I’m trying a version built using packp3d_dev and pdeploy_dev, as downloaded from runtime-dev.panda3d.org/; at the moment I don’t know whether it’s working, as I’ve hit another problem with that version (discussed in this thread).