The terrain automatically does frustum culling, as every other panda node - Internally a quadtree is used, so it should also be quite fast.
(Sorry, I did misread “collisions”, not “culling” in my last reply )
The terrain automatically does frustum culling, as every other panda node - Internally a quadtree is used, so it should also be quite fast.
(Sorry, I did misread “collisions”, not “culling” in my last reply )