sorry for the late reply...
no, the game does not have an item toolbar... yet
I think it would be too much work for 1 person (me) to design lots of items and functionality for them... what I was thinking of instead was... to try something simpler (this is not set in stone, idea level, not polished at all):
- have a couple of full body armors that completely change the appearance (kinda like the first gothic games, haven't played the third one)
- have a couple of usable items (not too many) classified into a few groups of sorts, each group/class of items having a certain effect, the difference between individual items belonging to the same group would be the scale of the effect
but anyway the project is kinda on hold right now, too much going on and I won't be able to work on it for a month or two
when I will have a new version I will post it here and if anyone will want to see the source I'd be happy to comply but I warn you

it will be messy
