(Yet another) Terrain Algorithm

I also am using the static geometry, but that would be
good maybe to mix them in the long run.
With the camera I’m trying to have a first person view
and at least one other view, like resident evil 4.
Three views would be great! I just read all the camera
topics on the forum yesterday, so I’m getting an idea
of what i need to do. I added the self accepts key [cam view]
and tried to define the new camera, but it just locked everything up,
as in the definition I just put in a completely new set of key commands :slight_smile:
I just started Panda last week.
I’m going to study the texture swapping animated duck tutorial,
so I have a very basic idea, but I think I might need alternate
cameras with different control schemes,
like the following camera scheme, because fps view might
not work very good with a third person avatar.
Usually it takes me a day to figure each new thing out,
so by tonight or tomorrow I’ll be nuts, but I’ll have 2 or 3 cameras :slight_smile:
Thanks in advance for any insight.