(Yet another) Terrain Algorithm

You should rent resident evil 4 at blockbuster!
It was the game of the year last year or the year before,
and everything in it seems to be reproducible within panda .
Thanks! This is pretty concise, when I get it working I’ll
give you coding credit, and ten percent if I ever get to the
point of selling stuff (a good camera system is half the battle).
[EDIT] I should say I’ll give you ten percent if I use your
camera system, and not ten percent of everything I ever make. :open_mouth:
I don’t really see making any money with xbox and ps3 out
there though. Mainly I’m trying to impress
my family and have a videogame for my CG portfolio.
Right now I can get it to track with your code,
but my terrain is too little for me to get close enough
to slip into first person. I just hacked it into my code though,
and I don’t really know what I’m doing, but it works!

I like the mouse wheel ‘smooth zoom into first person’
approach better than ‘click instant different pov’ type.

I was looking at ‘gravitywalker’ and was a little
disheartened by its sheer length and lack of animation capabilities,
so this was awesome to find.