Feature Requests.

I have thought for a while that there should be a .detachFade() command on the nodes.

Such a function would detach the node but fade out the node by a default time frame that could be modified by the user.

The FadeLODnode function seems to work well for transitioning between two models. But the faded removal of a node would be very useful.

I realize that I can get this effect by changing the alpha value through a task- but it would be helpful if it was already built in to the nodepath.

That way I wouldn’t have to worry about creating and ending a separate task.