how to deal with interactive mode

The “run()” function is the interactive one. When you hit ctrl-c, you abort that function. To resume interaction, you have to type run() again.

If you don’t like that, we also have a tcl/tk panel with an expression evaluator in it, which runs concurrently with the game. Let me know if you’re interested.

As for the crash, not sure what’s going on there. I’ve never seen that happen before. When it crashes, are there error messages?

  • Josh