COLLADA importer

Thanks for the useful advice. However, exporting with the bind pose as anim transform doesn’t look much different. I am guessing I did something wrong with the vertex references or so.
Sorry if this is a noob question, but what exactly is this bind-pose matrix? It’s a relative transform that transforms the joints to the original position, right?
FCollada provides both a joint transform and an inverse bind-pose matrix, should I somehow transform one with the other or so?