Yes, dyn1.py is set as the main module in each run.
QT isn’t related to the QT GUI toolkit; it is referring to Quicktime components required to play the avi on this platform I guess. This must be a problem with the build I have. I commented out lines 167 to 191 in dyn1.py and now get much further, but I think the error is deeper in the library than the IDE code.
$python IDE_STARTER.pyw
########################################'
STARTING.....
########################################
Warning: DirectNotify: category 'Interval' already exists
Warning: DirectNotify: category 'Messenger' already exists
############### YOUR FILES ###############
/Users/brent/code/panda3d-ide/testDynScene/dyn1.py
/Users/brent/code/panda3d-ide/testDynScene/jackClass.py
/Users/brent/code/panda3d-ide/testDynScene/pandaClass.py
/Users/brent/code/panda3d-ide/testDynScene/PauseResume.py
/Users/brent/code/panda3d-ide/testDynScene/smileyClass.py
##########################################
CWD : /Users/brent/code/panda3d-ide/testDynScene
##########################################
DirectStart: Starting the game.
Known pipe types:
osxGraphicsPipe
(all display modules loaded.)
:display(warning): FrameBufferProperties available less than requested.
:util(warning): Adjusting global clock's real time by 1.48053 seconds.
CC_TEMP CLEARED !!
TextNode (0 geoms)
with font Nimbus Sans L Regular
alignment is A_left
text color is 0 0 0 1
transform is: T:m(pos 0.066 0 0.0158333 scale 0.0395833 1 0.0395833)
in coordinate system default
text is
:TaskManagerwarning: frame 1: task resetPrevTransform ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task dataLoop ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task doLaterProcessor ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task eventManager ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task asyncLoad ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task shakeMe ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task LerpFunctionInterval-1-play ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task LerpFunctionInterval-2-play ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task LerpFunctionInterval-3-play ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task LerpFunctionInterval-4-play ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task LerpFunctionInterval-5-play ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task LerpFunctionInterval-6-play ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task LerpFunctionInterval-7-play ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task LerpFunctionInterval-8-play ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task LerpFunctionInterval-9-play ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task LerpFunctionInterval-10-play ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task LerpFunctionInterval-11-play ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task LerpFunctionInterval-12-play ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task unstoppable-moveLilsmi ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task move arrows ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task checkNotify ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task IDE_TASKS_handleWx ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task ivalLoop ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task collisionLoop ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task shadowCollisionLoop ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task igLoop ran for 0.04 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task audioLoop ran for 0.00 seconds, avg frame duration=0.00 seconds
:TaskManagerwarning: frame 1: task allowGarbageCollect ran for 0.00 seconds, avg frame duration=0.00 seconds
Assertion failed: do_has_ram_mipmap_image(n) at line 2802 of panda/src/gobj/texture.cxx
:ExceptionVarDump:info: printing traceback in case variable repr crashes the process...
Traceback (most recent call last):
File "IDE.py", line 2237, in <module>
IDE_toggleSceneActive()
File "IDE.py", line 863, in IDE_toggleSceneActive
IDE_pauseScene()
File "IDE.py", line 918, in IDE_pauseScene
shootScene()
File "IDE.py", line 900, in shootScene
cardTex.store(oimg)
AssertionError: do_has_ram_mipmap_image(n) at line 2802 of panda/src/gobj/texture.cxx
Traceback (most recent call last):
File "/Users/brent/code/panda3d-ide/OnscreenIDEdynamic/IDE.py", line 2237, in <module>
IDE_toggleSceneActive()
File "/Users/brent/code/panda3d-ide/OnscreenIDEdynamic/IDE.py", line 863, in IDE_toggleSceneActive
IDE_pauseScene()
File "/Users/brent/code/panda3d-ide/OnscreenIDEdynamic/IDE.py", line 918, in IDE_pauseScene
shootScene()
File "/Users/brent/code/panda3d-ide/OnscreenIDEdynamic/IDE.py", line 900, in shootScene
cardTex.store(oimg)
AssertionError : do_has_ram_mipmap_image(n) at line 2802 of panda/src/gobj/texture.cxx