Any one up for OSX work.

The problem seems to be that ShaderGeneratorBase::get_default() returns NULL. I am lost though, I don’t get the ShaderGeneratorBase thing - it’s new to me. I’m even more confused as to why I’m not getting the error here.
It appears David created that file when he separated pgraph and pgraphnodes.
It’s supposed to be initialized in config_pgraphnodes.cxx:

ShaderGenerator::set_default(new ShaderGenerator());

But I don’t see anything like ShaderGeneratorBase::set_default being set.

drwr, could you maybe shine some light on this?