Cuboid Clone

@Craig: the game is not supposed to crash at all.if you have sound issues try to comment out line 23, or change the audio system to something more OSX friendly. maybe fmod

@FenrirWolf. thx :slight_smile: thought the tile-movement idea is pro-rsoft’s idea

@Hypnos. i had the same idea about optimizing the generator last night. recording the blocks “current Tile” values. if one matches. dischard the entire path between the 2 matches. and thx for the levels. have to go to university now, but i’ll play them later on :slight_smile:

i guess next up is new gameplay elements. editor fixes and maybe new grafics (if i can get some)